Design Engine
Training Classes/Tutorials for Designers, Engineers, & 3D Professionals


Google+

Maya Workshops

July 6th, 2017

Maya: Four Week Comprehensive

More articles by »
Written by: Bart Brejcha
Tags: , , , , , , , , , ,

Maya: Four Week Comprehensive 

Course Duration: 160 hours

Tuition: $4,800 USD

Overview: This Maya 3D: Four Week Comprehensive Training is an intensive in depth focus into 3D modeling utilizing Autodesk Maya 3D. This four week compressive workshop is a culmination of all the Maya 3D classes we offer. Learn Maya 3D basics of modeling, shading, animation, dynamics and character development using Maya 3D.

Week One: Portfolio review, interface, modeling intensive. Serious overview using Maya 3D.
Week Two: Modeling NURBS, advanced polygon modeling, lighting techniques, renderings, data exchange, and import to Pro/Engineer for tooling. Rendering intensive.
Week Three: Rendering and details for developing imagery for portfolio. After Effects, animation, dynamics, deformation, and more rendering.
Week Four: Character Development.

Prerequisite: Degree in design or sculpture helpful but not necessary. This class is perfect for graphic designers looking to enhance their ability to get jobs within advertising agencies.

Topics:

Other than the topics listed below this workshop is always customized to what you need. Ask about our ZBrush offerings too!

  • Establish a strong foundation in Maya to build on as you learn.
  • Learn the Maya interface: Modeling and Rendering.
  • Create primitives in NURBS, Polygons, Surfaces and Subdivisions.
  • Model out of spheres, cubes, cylinders, cones, planes, circles and squares.
  • Learn how to manipulate verticies, faces, edges, UV’s.
  • Learn with hands on examples the basics of polygon and subdivided surface modeling using Poly Proxy.
  • Model using all modeling tools such as: Sculpt, Extrude, Duplicate, etc.
  • Learn how to model using lattices and other deformers.
  • Learn how to convert NURBS to polygons & subdivisions and vice versa.
  • Learn parenting by using the Hypergraph.
  • Learn lighting and understand how a scene should be lit using Key, Fill, and Back Lighting.
  • Learn how to create shadows and reflections to create the right kind of atmosphere for the scene.
  • Learn object shading and texturing.
  • Learn how to use the Hypershade and how to create shading networks.
  • Learn how to prepare a scene before rendering: adjusting the anti-aliasing, resolution, format, and shadows.

Discussions:

  • Discuss proving form and review techniques for ideation.
  • Discuss strengths and weaknesses comparing polygonal and boundary modeling in Maya to other high-end industry standard surfacing software.
  • Discuss light reflections with respect to subconscious understanding of 3D form.
  • Discuss standard modeling techniques with respect to industry standards.
  • Discuss plan of attack and approach for capturing form from conceptual sketches.
  • Understand the Common Material Attributes: Color, Incandescence, Bump Mapping, Diffuse, Incandescence, Transparency, Translucence (depth and focus).
  • Understand Bump Mapping and what it can achieve in a specific scene.
  • Discuss various editors and the layout of Maya.
  • Utilize the rendering techniques Maya has to offer.
  • Discuss optimizing quality with respect to render times and discuss troubleshooting common rendering problems.
  • Understand how to add motion blur to scenes with objects that are in motion.
  • Learn how to create a camera and how to use it in rendering scenes.
  • Learn how to take a manageable project from concept to render.
  • Discuss tool-able data and import options to popular solid modeling programs from Maya.
  • Discuss where to stop in Maya and to start in solid modeler for tooling.
  • Discuss using examples important post production efforts with renderings in Photoshop, After Effects, and Premiere.
  • Surface evaluation (zebra striping).
  • Understanding tessellation for rendering.
  • Discuss character development.

Tutorials:

  • Soft goods product
  • Polypropylene bottle
  • Glass bottle
  • Starfish
  • Speaker
  • Children’s riding toy
  • Toy vehicle
  • Polypro chair
  • Character development from sketch to Maya render

Click To View Images:

maya 3d training: Four Week Comprehensive Training maya 3d training: Four Week Comprehensive Training maya 3d training: Four Week Comprehensive Training maya 3d training: Four Week Comprehensive Training

ANIMATION ONE: 3.5 MB (SWF file)

ANIMATION TWO:  17 MB (AVI file)

“Maya training”, “Maya classes”, “Maya courses”

*Please note that prices listed on this page are based upon pre-payment prior to the start of the class


About the Author

Bart Brejcha
As the main instructor for Design-engine Bart teaches many of the PTC Creo & the Solidworks Surfacing classes. When he is not developing new training material you will find him on motorcycles, bicycles or on a skateboard. He loves any kind of racing on two wheels.




Design Engine Industrial Design Training Pro Engineer
 
 

 

Carpet Cloak for Invisibility

“For generations, the topic of invisibility has been of great interest. Although it was once dismissed as science fiction, it has now become reality on a small scale. Physics textbooks around the world must be rewritten and s...
by Bart Brejcha
0

 
 

WAN GERIN Custom Bikes: The Perfect Balance Between Comfort & Performance

Last week we visited Noah Wangerin at his bike frame building studio in Bridgeport, Chicago. Noah creates custom geometry hand-made bike frames. He does custom jobs for friends and customers who want something a little more spe...
by Bart Brejcha
0

 
 

Maya: Zbrush Sculpting Workshop

Maya: ZBrush Sculpting Workshop Course Duration: 40 hours Tuition: $1,950 USD Overview: Zbrush has become the industry standard character and environment creation tool for feature film and game studios across the world. This ZB...
by Bart Brejcha
0

 

 

Maya for Industrial Designers

Maya for Industrial Designers Course Duration: 40 hours Tuition: $1,800 USD Overview: Maya 3D NURBS is for industrial designers who have specific needs with respect to product design. This Maya training introduction t...
by Bart Brejcha
0

 
 

Maya Level 5: Character Development & Modeling Intensive

Maya Level 5: Character Development & Modeling Intensive Course Duration: 40 hours Tuition: $2,200 USD Overview: This Maya Level 5: Character Development & Modeling Intensive class is an advanced introduction ...
by Bart Brejcha
0

 



0 Comments


Be the first to comment!


You must be logged in to post a comment.