Design Engine
Training Classes/Tutorials for Designers, Engineers, & 3D Professionals


Google+

Maya Workshops

July 6th, 2017

Maya Level 5: Character Development & Modeling Intensive

Maya Level 5: Character Development & Modeling Intensive

Course Duration: 40 hours

Tuition: $2,200 USD

Overview: This Maya Level 5: Character Development & Modeling Intensive class is an advanced introduction to 2D and 3D character creation utilizing pencil, pens, markers and Maya. Learn basics of shading, story boarding, and the basics of rigging.

Prerequisite: Degree in industrial design or interest in product design.

Topics:

  • Character development 
  • Character, scenario, and drama categories.
  • Brainstorming and simple sketching.
  • Techniques and steps for sketching.
  • Story boarding
  • Establish a strong foundation in Maya to build on as you learn.
  • Learn the Maya interface: Rendering specific.
  • Learn parenting by using the Hypergraph.
  • Learn lighting and understand how a scene should be lit using Key, Fill and Back Lighting.
  • Create an environment for the character.
  • Learn how to create shadows and reflections to create atmosphere for the scene.
  • Learn object shading and texturing.
  • Learn the advanced use of Hypershade and how to create shading networks.
  • Advanced overview of lighting.
  • Learn how to prepare a scene before rendering: learn how to adjust the anti-aliasing, resolution, format, and shadows.

Discussions:

  • Discuss sketching techniques used in comic book development and compare that to industrial designer’s concept development techniques. Learn to use ideation techniques in character development.
  • Discuss proving form and go over techniques for ideation.
  • Discuss more advanced NURBS, polygon, and subdivision surfaces.
  • Discuss strengths & weaknesses comparing polygonal and boundary modeling with respect to rendering in Maya to other high-end industry standard rendering software.
  • Discuss light reflections with respect to subconscious understanding of the 3D form.
  • Understand the common material attributes of Color, Incandescence, Bump Mapping, Diffuse, Incandescence, Transparency and Translucence.
  • Understand Bump Mapping and what it can achieve in a scene.
  • Discuss story boarding and presentation techniques.

Tutorials:

  • Sketch and render simple forms using pencil, pens, and markers.
  • Sketch and render a character using pencil, pens, and markers.
  • Iterate multiple characters using loosely defined shapes and then generate iterations from those sketches. No less than 8 concepts in 8 hours.
  • Develop one of the 8 concepts in Maya using a polygonal cube.

Click To View Images:

Level 5: Maya 3D Character Development & Modeling IntensiveLevel 5: Maya 3D Character Development & Modeling Intensive Level 5: Maya 3D Character Development & Modeling Intensive Level 5: Maya 3D Character Development & Modeling Intensive Level 5: Maya 3D Character Development & Modeling Intensive Level 5: Maya Character Development & Modeling Intensive Level 5: Maya Character Development & Modeling Intensive Level 5: Maya Character Development & Modeling Intensive Level 5: Maya 3D Character Development & Modeling Intensive Level 5: Maya 3D Character Development & Modeling Intensive

“Maya classes, training, courses”

*Please note that prices listed on this page are based upon pre-payment prior to the start of the class

About the Author

Bart

Pro/E, Creo, and Surfacing Instructor at Design Engine. Loves motorcycles and racing.






Design Engine Industrial Design Training Pro Engineer
 
 

 

3D printing and Spare Part Supply Chain Effects

Everyone keeping up with technology, engineering, and design should have heard about 3D printing. Much of the the general population has heard of it, but most likely the majority don’t understand the capabilities and how ...
by Scott Froemming
0

 
 

Robot Riot : Homecoming at Emporium

Robot Riot is the self-proclaimed backyard wrestling of robotics. Human-made robots attempt to destroy their opponents on table-tops for votes from the crowd or complete domination for the win. Our Design Engine team decided to...
by Bart
0

 
 

WAN GERIN Custom Bikes: The Perfect Balance Between Comfort & Performance

Last week we visited Noah Wangerin at his bike frame building studio in Bridgeport, Chicago. Noah creates custom geometry hand-made bike frames. He does custom jobs for friends and customers who want something a little more spe...
by Bart
0

 

 

Adobe Photoshop: Rendering for Product Designers

Adobe Photoshop: Rendering for Product Designers Course Duration: 16 hours Tuition: $1,000 USD Overview: This Adobe Photoshop Rendering for Product Designers course showcases how to use Photoshop for the marker rendering p...
by Bart
0

 
 

Maya: Zbrush Sculpting Workshop

Maya: ZBrush Sculpting Workshop Course Duration: 40 hours Tuition: $1,950 USD Overview: Zbrush has become the industry standard character and environment creation tool for feature film and game studios across the world. This ZB...
by Bart
0

 



0 Comments


Be the first to comment!


You must be logged in to post a comment.