Learning to Design with Creo 4.0 – Creo Level 1
Course Duration: 40 Hours
Tuition: $2,800 USD or contact Design Engine at 312.226.8339 for an onsite estimate. This cost includes 3 months access to the Design-Engine Training Delivery System and a lifetime access to the Design-Engine tutorials used in class. ($2,300 with out the TDS)
Overview: Creo Training – Level 1 This training course is an introduction to constraint based modeling, assembly, and detailing utilizing the latest release of Creo engineering design software. This Creo training course was developed for new users who want to become proficient and learn Creo in just one-week.
This course focus is on core-modeling skills in a comprehensive manner which includes topics such as sketching, part modeling, assemblies, drawings, and basic model management techniques. We also cover alternate workflow ideals that set users up for other modules. The basic Creo Modeling techniques taught in our Level One class are often not utilized by even the more seasoned & advanced users in your office, especially if they have not previously participated in a Design Engine class. This course includes over fifty comprehensive design tutorials or small projects that enable one to practice these new design workflows and skills by creating parts, assemblies, and drawings and making many changes. The exercises in this Creo course are designed to give users the utmost confidence and experience in one week.
Onsite Training: This and all Design-Engine courses are offered onsite at your facility also. Call to speak to an account manager to arrange a class at 312.226.8339 today.
Next Course: Learn Creo with this Creo Detail Drawings & Creo Advanced Assembly: Level 2: or consider learning Creo Surfacing with this Learn Creo Surfacing WEEK Long Intensive or Learn Advanced Assembly Extension AAX.
Prerequisite: None! A mechanical aptitude is helpful.
- Overview of the Creo 4.0 or if you prefer an older version of Creo or Wildfire user interface -creating and assembling parts.
- Customize ribbon user interface, environment & create map keys for a more effective user experience.
- Create features: Extrudes, Sweeps, Patterns, Shell, Draft, Rounds, and Solid geometry using curves and surfaces.
- Use Modify, Edit Definition, and Relations to manage features & to maintain a more precise control over geometry.
- Insert Mode, Reorder, Edit Reference (reroute), and Edit Definition (redefine).
- Obtain experience in modifying the Ribbon user interface and make other customization necessary to optimize the user experience with and without Windchill applications.
- Instructor lead training helps participants gain specific workflow for making changes to models quickly and effectively.
- Learn how cross sections can assist design engineers in determining the precise clearance or interference so to make the appropriate changes with confidence.
- Introduction to top down design and from this obtain a brief understanding of surfaces and many of the basics that are associated.
- Utilize Edit Definition (learn to redefine Creo parts that others have modeled and do that often and with confidence).
- Discuss piece part modeling as opposed to the “top-down” approach complete with examples.
- Discuss that it is better to make twenty changes quickly to a model as opposed to simply modeling quickly.
- Discuss 3D notes and production drawings for fully detailed piece parts vs for quality control.
- Discuss the multiple uses of drawings (to document models and their use as design tools for controlling snap fit, accuracy and locating interference).
- Learn how to take advantage of the parametric and associative nature of Creo tools.
- Discuss how analysis tools can aid in making fewer mistakes. ie. draft check, global interference.
- Basic rendering using the new mental ray tools available inside Creo 3.0 ie. render, lights, materials. Also discuss how to use materials to specify machining operations or gasket locations.
- Use Parameters on models and discuss how they can be used with Windchill.
- Model and detail a series of simple blocks shapes from images on student login pages (see top image on this page).
- Create detailed drawings of several block models.
- Model and detail five fully dimensionless slightly more complicated parts from dimension drawings.
- Create an assembly of pre-existing toy dump truck.
- Create vise parts you modeled to create vise assembly. Learn to use view manager to create and display Exploded views.
- Discover flexible components and learn how to use more flexible parts to show in specific conditions within an assembly ie. the spring can be in various conditions A. store bought or un-sprung B. sprung in the assembly.
- Learn to use simplified reps in parts and assemblies instead of hiding parts.
- Use sweeps and top down design to develop a desktop stapler.
- Modify an existing assembly of parts with interference issues of parts and assemblies that others have created and do so with confidence.
- Work with examples various Rounds available.
- Pattern exercises.
- Learn to manage making interference changes on other persons parts with confidence in a child’s bath toy.
- Manage explode states in assembly drawings with the vise exercise.
Introduction to constraint based modeling, assembly, detailing & making changes utilizing the latest release of Pro/ENGINEER. This Creo training course is developed for new users who want to become proficient learning Creo all in one week. We help you learn Creo not read to you from an exercise. In this course we help design engineers learn how to make changes quickly to set them up for becoming expert faster. As with all Design-engine classes participants keep the training material login and password for life.