Maya Level 2: 3D Animation

Description

This Maya Level 2: 3D Animation focuses on more advanced animation, modeling, and optimization features. Autodesk Maya 3D animation software offers a comprehensive creative feature set for 3D computer animation, modeling, simulation, rendering, and compositing on a highly extensible production platform. Maya now has next-generation display technology, accelerated modeling workflows, and new tools for handling complex data.

Topics

  • Customize your Maya environment using MEL.
  • Understand the importance of attributes and be able to work with them.
  • Proper technique regarding animated cycles.
  • Run & walk cycles.
  • Lip-Sync for speaking characters.
  • Acting and Animation.
  • Timing and weight and how they influence believability.
  • Build custom user-interface elements using MEL.
  • Use expressions to add power to your animations.
  • Create and use MEL procedures for use in script files.
  • Understand the different elements that comprise Maya Dynamics.
  • Create and animate Rigid Body objects.
  • Create and animate particles using fields, goals, ramps and expressions.
  • Render particles with hardware graphics and software techniques.
  • Dynamically animate NURBs and polygonal surfaces using Soft Bodies.
  • Utilize Artisan functionality in conjunction with Maya Dynamics tools.
  • Instance geometry with particle motion.

Duration

40 hours

Prerequisites

Prerequisite: Introduction to Maya or prior Maya experience

Discussion

  • Real world deadlines and how they relate to your workload.
  • Give and takes of production. Quality of work relating to deadline. What is possible in our allotted timeline?
  • Discuss MEL procedures vs manual procedures.

Goals

Students will be lead through the entire process of animating a short-film from concept to completion. This process includes storyboarding, character design, concept work, modeling & animating a character, rendering a production, and finalizing your look using Adobe After Effects.