SolidWorks Surfacing WEEK TWO: Class-A Surfacing

Description

The Class-A surfacing instruction covers surfacing electronic products and ergonomic forms using higher surface continuity. Learn to manage light reflections with respect to industrially designed products.  This course was designed for engineers working with designers and industrial designers who want to push their skills.  Includes Solidworks Freestyle (Solidworks industrial designer) and Solidworks Power Surfacing

Topics

Solidworks fill surface
  • 3D Curves and 2D curves with G0, G1, G2 and G3 continuity.
  • Review bounding box curves for controlling part designs.
  • Learn to design in the light reflection with examples zebra & curvature evaluation techniques.
  • Use composite curves for surfacing.
  • Split lines for building surface geometry.
  • Learn to use higher order curves 5 degree (quintic & septic) in Solidworks with various examples
  • Surface Loft and surface boundary functions.
  • Rhino or Alias Studio IGES and STEP imports.
  • Extend Surfaces, Surface Trims, and Knits.
  • Manage Draft using various  complex Sweep surfaces.
  • Learn to create special tool curves and surfaces that will help manage surface geometry.
  • Sketch spine curve on surface.
  • Helix spiral curves.
  • Learn to design in the light reflection.
  • Solidworks Freestyle was Solidworks Industrial Designer
  • Solidworks Power surfacing Sub Divisional Surfaces or Solidworks Sub’D for short.
  • Learn to generate more complex geometry utilizing specific workflow.

Duration

40 Hours (5-Day Class)

Discussion

  • Mid-Surfaces as a technique used with top down design 
  • 3 part boundary modeling techniques followed by using filled surface to resolve 3 part boundaries.
  • Learn to use Curvature surfaces appropriately.
  • Pros and cons of using composite curves.
  •  2D and 3D IGES geometry techniques.
  • Modeling techniques used in Alias  or Rhino that we can use in SolidWorks surfacing.
  • Overbuild with respect to tools and functions inside SolidWorks.
  • Manage over molding with respect to tools we learned in the class.
  • Utilize free-form to accomplish the same form without an internal curve structure.
  • Using curve tools to manage light reflections.
  • G1 and G2 & approaching G3 continuity and light reflection with respect to product design and SolidWorks surfacing.
  • Math 3D programmers use to program tools like Solidworks 
  • Workflow with respect to capturing form (building a surface model from looking at a foam model).
  • Proving form by taking advantage of parent child relationships and maximizing equations in sketches.
  • Top down design using SolidWorks surfacing examples.
  • Look seriously with examples at Solidworks Freestyle and compare to power surfacing.
bike frame created with the solidworks catia kernel

Video Training Delivery System

Ask your Design Engine account manager about our Training Delivery System(TDS), an easy-to-follow guide for designers and engineers who want a supplement to this course.